Graphics Tutorials Lesson 08 – Finding The Inverse of a Transformation Matrix – Part1 Joe Arroyo | 09/05/2013 | Graphics Tutorials | No Comments In this video, I show how to find the inverse of a scale, rotation and translation matrix individually. This is a primer for finding the inverse of a Model To World Matrix. Share this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Google+ (Opens in new window) Related Related Posts Graphics Tutorials Lesson 07 – How The Identity Matrix Represents Axes and the Origin No Comments | Aug 26, 2013 Graphics Tutorials Lesson 02 – Graphics Pipeline Overview No Comments | Aug 20, 2013 Graphics Tutorials Lesson 06 – Model To World Matrix Examples No Comments | Aug 25, 2013 Graphics Tutorials Lesson 05 – Matrix Transformations and the Homogeneous Coordinate System No Comments | Aug 24, 2013 About The Author j.arroyo Add a Comment Cancel reply Your email address will not be published. Required fields are marked *Comment:*Name:* Email Address:* Website: Notify me of follow-up comments by email. Notify me of new posts by email.